For my Interaction Design II course, I was challenged to create a mobile application focusing largely on the user experience and user interface. I initially came up with three possible mobile applications to design, but eventually settled on a mobile app to easily split receipts with others.
While the focus of this semester was on UX design, I continued to develop branding that would contribute to the UI design. Eventually I settled on a logo that played on splitting the words, like the receipt, and I chose vibrant colors that would pop throughout the UI making each user easy to distinguish.
UX Design & User Testing
While working on the branding, I began wireframes for every screen. Using paper prototyping as well as Invision, I tested my prototype to find areas of pain.